BuildmLearn Toolkit 2.0.4 now available for Windows, Linux and Mac OS

We are happy to announce a major update to BuildmLearn Toolkit (version 2.0.4) today. Over the last couple of months we have refined the user experience of toolkit to a great extent. Additionally, this version of the toolkit comes with a bunch of new features and enhancements as well.

First off, from this version onwards the BuildmLearn Toolkit is now available for all major desktop platforms – Windows, Linux and Mac OS. This was something that was requested from a lot of users since previous versions of the toolkit only supported Windows desktops.

We have revamped the complete look and feel of the toolkit and made features intuitive to use. The toolkit would work seamlessly on all of the supported platforms with any screen resolutions. The template editor, which allows the user to input custom content for applications, is redesigned completely to make it easily usable. There has been a lot of refactoring of code behind the scenes, many components of the toolkit were written from scratch.

New template introduced – This version of the toolkit comes with a new template called ‘Learn Spellings template’. The applications created using this template are primarily useful for language learning. We use the hi-tech speech engine on a mobile device to synthesize words, the users would listen to the audio and try to spell the word. For more information on how to use this template, please explore the toolkit and choose the Learn Spellings template.

The new version of the toolkit comes with a better simulator experience. Using the simulator would help you preview your mobile applications before actually generating them. We have also worked on making the simulator components scalable so that new templates may be easily designed in the simulator.

The previous versions of the toolkit had a feature where the user can generate applications from the toolkit after he has imported his custom learning material into the templates. With this version, we are introducing an additional feature which allows the users (teachers) to upload their applications to BuildmLearn store. BuildmLearn store would be a compilation of mobile applications which would be a channel for distributing applications generated from the toolkit. We will have more updates about the BuildmLearn Store in a couple of weeks!

Special thanks goes to Martin Rotter, one of our students from GSoC 2014, getting this version out for various operating systems.

Please download the BuildmLearn Toolkit and let us know your feedback. To download and get started, please follow the instructions at www.buildmlearn.org/download

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